Tides of Ruin
About
When the world is drowning, six unlikely heroes must find the artifact that could save—or doom—them all.
For centuries, the tides have been rising, swallowing coastlines and drowning entire civilizations. In the last dry remnants of Vael’theris, survival is a daily struggle against both the encroaching waters and those who would exploit the chaos.
Caelum Ondeen never meant to steal from the Iron Legion—he only wanted to keep a world-ending artifact from their brutal grasp. Now branded a traitor, the elven deserter must forge an alliance with the last people he’d ever trust: Grawl, a half-orc mercenary with a bloody past; Meridian, a halfling whose wild magic is as dangerous as the rising seas; and three other misfits united only by their determination to survive.
Their quest leads them through the treacherous Bone Markets, across the twisted Wetlands where reality itself has been corrupted, and finally to the sunken ruins of Aetherium—where the Crown of the Drowned One awaits. But the Crown is more than a mere artifact. It’s a key to an ancient entity that slumbers beneath the waves, and both the Iron Legion and the apocalyptic Cult of the Void will stop at nothing to claim it.
As the waters rise and enemies close in from all sides, six broken people must become something more than the sum of their parts. Because in a drowning world, sometimes the only solid ground is the family you choose.
A thrilling fantasy adventure featuring diverse characters, LGBTQ+ romance, unique water magic, and the bonds that form when outcasts become heroes.